R ves dans la maison de la sorci re
Un des grands récits classiques de H.P. Lovecraft, où un étudiant en mathématiques, féru de réalité multi-dimensionnelle, retrouve les traditions de vieille sorcellerie de la mythique Arkham.
Les Annales politiques et litt raires
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At the Mountains of Madness
At the Mountains of Madness is a novella by horror writer H. P. Lovecraft. The story has inadvertently popularized the concept of ancient astronauts, as well as Antarctica's place in the "ancient astronaut mythology". The story is told in first-person perspective by the geologist William Dyer, a professor at Miskatonic University. He writes to disclose hitherto unknown and closely kept secrets in the hope that he can deter a planned and much publicized scientific expedition to Antarctica. On a previous expedition there, scholars from Miskatonic University led by Dyer discovered fantastic and horrific ruins and a dangerous secret beyond a range of mountains higher than the Himalayas. A smaller advance group, led by Professor Lake, discovered and crossed the mountains and found the remains of fourteen ancient life forms, completely unknown to science and unidentifiable as either plants or animals. Six of the specimens are badly damaged and the others uncannily pristine. Their highly evolved features are problematic: their stratum location puts them at a point on the geologic time scale much too early for such features to have naturally evolved. When the main expedition loses contact with Lake's party, Dyer and the rest of his colleagues travel to their last known location to investigate. Lake's camp is devastated, and both the men and the dogs slaughtered, while a man named Gedney and another dog are unaccounted for. Near the camp they find six star-shaped snow mounds, and one specimen buried under each. They discover that the better preserved life forms have vanished, and that some form of dissection experiment has been done on an unnamed man and a dog. Dyer elects to close off the area from which they took their samples. Dyer and a graduate student named Danforth fly an airplane over the mountains, which they soon realize are the outer walls of a huge, abandoned stone city of cubes and cones, utterly alien compared with any human architecture. Because of their resemblance to creatures of myth mentioned in the Necronomicon, the builders of this lost civilization are dubbed the "Elder Things". By exploring these fantastic structures, the men are able to learn the history of the Elder Things through interpreting their magnificent hieroglyphic murals: The Elder Things first came to Earth shortly after the Moon was pulled loose from the planet and were the creators of life. They built their cities with the help of "Shoggoths", biological entities created to perform any task, assume any form, and reflect any thought. As more buildings are explored, a fantastic vista opens of the history of races beyond the scope of man's understanding, including the Elder Things' conflicts with the Star-spawn of Cthulhu and the Mi-go, who arrived on Earth some time after the Elder Things themselves.
Le magasin pittoresque
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A totalitarian regime has ordered all books to be destroyed, but one of the book burners suddenly realizes their merit.
A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Magasin pittoresque Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.
King Richard III
King Richard III is one of Shakespeare's most popular and frequently-performed plays. Janis Lull's introduction to this new edition, which is based on the First Folio, emphasises the play's tragic themes--individual identity, determinism and choice--and stresses the importance of women's roles. A thorough performance history of stage and film versions shows how the text has been cut, rewritten and re-shaped by directors and actors to enhance the role of Richard at the expense of other parts, especially those of the women.
Livres de France
Includes, 1982-1995: Les Livres du mois, also published separately.
"My heart is afraid that it will have to suffer," the boy told the alchemist one night as they looked up at the moonless sky." Tell your heart that the fear of suffering is worse than the suffering itself. And that no heart has ever suffered when it goes in search of its dreams." Every few decades a book is published that changes the lives of its readers forever. The Alchemist is such a book. With over a million and a half copies sold around the world, The Alchemist has already established itself as a modern classic, universally admired. Paulo Coelho's charming fable, now available in English for the first time, will enchant and inspire an even wider audience of readers for generations to come. The Alchemist is the magical story of Santiago, an Andalusian shepherd boy who yearns to travel in search of a worldly treasure as extravagant as any ever found. From his home in Spain he journeys to the markets of Tangiers and across the Egyptian desert to a fateful encounter with the alchemist. The story of the treasures Santiago finds along the way teaches us, as only a few stories have done, about the essential wisdom of listening to our hearts, learning to read the omens strewn along life's path, and, above all, following our dreams.